Because there was one more bloated open-world romp still lurking in the wings. Never before have I felt so confronted by my own mortality as I collected more metal scaps in Mad Max. It was an exhaustive torrent of 80 hour games with 10 hours of legitimately great content.
20 were absolutely stuffed full of them, but at long last developers and publishers seem to have run out of steam.
If there’s one thing I’ve been thankful for in the first half of 2016, it has to be the collapse of the open-world, Ubisoft inspired, checklist games.